2 days ago
Crosshair
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BigDrandy
0;s;1;P;c;1;u;7431F1FF;h;0;f;0;0l;2;0v;2;0o;1;0a;1;0f;0;1b;0;S;c;5;s;0.75;o;1
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1422
0;s;1;P;c;5;u;7431F1FF;h;0;f;0;0l;4;0o;2;0a;1;0f;0;1b;0;S;c;5;s;0.75;o;1
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1212outline
0;s;1;P;c;8;u;069420FF;o;1;b;1;f;0;0t;1;0l;2;0o;2;0a;1;0f;0;1b;0
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main
0;s;1;P;u;000000FF;o;1;f;0;0t;1;0l;2;0v;2;0o;2;0a;1;0f;0;0s;0.16;0e;0.23;1b;0;S;c;0;s;0.664
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1420 black
0;s;1;P;u;000000FF;h;0;f;0;0l;4;0o;0;0a;1;0f;0;1b;0
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1312
0;s;1;P;o;1;0t;1;0l;3;0v;3;0o;2;0a;1;0f;0;1b;0
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dot
0;p;0;s;1;P;o;1;d;1;f;0;0b;0;1b;0;A;c;0;o;1;d;1;0b;0;1b;0;S;c;0;s;0.688;o;1
| Rotate | Rotate |
| Fixed Orientation | Based On Side |
| Keep Player Centered | On |
| Minimap Size | 1.2 |
| Minimap Zoom | 1 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| DPI | 1600 |
| Sensitivity: Aim | 0.22 |
| Scoped Sensitivity Multiplier | 1 |
| Polling Rate | 1000 Hz |
| ADS Sensitivity Multiplier | 1 |
| Invert Mouse | Off |
| RawInputBuffer | On |
| Display Mode | Fullscreen |
| Resolution | 1280x882 |
| NVIDIA Reflex Low Latency | Off |
| Multithreaded Rendering | On |
| Material Quality | Low |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Low |
| Vignette | Off |
| VSync | Off |
| Anti-Aliasing | None |
| Anisotropic Filtering | 1x |
| Improve Clarity | Off |
| [BETA] Experimental Sharpening | Off |
| Bloom | Off |
| Distortion | Off |
| Cast Shadows | Off |
| Enemy Highlight Color | Yellow (Deuteranopia) |
CONTROLS
| Use/Equip Ability: 1 | C |
| Use/Equip Ability: 2 | Thumb Mouse ButtonQ |
| Use/Equip Ability: 3 | Thumb Mouse Button 2E |
| Use/Equip Ability: Ultimate | X |
| Use Object | FMouse Wheel Up |
| Jump | Space BarMouse Wheel Down |
| Crouch | Left Ctrl |
| Reload | R |
| Equip Primary Weapon | 1 |
| Equip Secondary Weapon | 2 |
| Equip Melee Weapon | 3 |
| Equip Spike | 4 |
| Drop Equipped Item | G |
| Equip Last Used Weapon | None |